Items¶
There are several different types of items that you can get in-game. Items fall into the following categories:
Condition-changing - Increase or decrease things such as stress, fatigue, discipline, etc.
Passive effect - Passively decrease stress and/or fatigue
Stat-increasing - Permanently increase particular stats
Temporary boosts - Temporarily increase battle stats or training effect, but reduce lifespan
Lifespan-increasing - Increase lifespan
Combination - Use when combining to change the resulting species
Valuable - Can be sold for a lot of gold
You can have up to 50 items in your inventory if you have the largest house size.
Preferences¶
The effects of items will vary slightly based on your monster’s preferences. They may increase or decrease values a bit more than usual, and they might also impact other conditions the items does not usually impact.
For example, a monster that dislikes Elixir may result in -4 discipline, +3 wit, and -3 trust in addition to the item’s normal -100 stress and +2 shape.
Each monster has a liked item and disliked item, however these are not the only items that the monster has preferences for or against.
Condition-changing¶
Condition-changing items are items that can be used in order to change your monster’s stress, fatigue, discipline, shape, wit, or fame.
Name |
Stress |
Fatigue |
Discipline |
Shape |
Wit |
Fame |
Cost |
|---|---|---|---|---|---|---|---|
Banana Ring |
-30 |
+5 |
+2 |
200 |
|||
Medicinal Herb |
-100 |
+2 |
-2 |
500 |
|||
Honey Shroom |
-300 |
-5 |
+2 |
1000 |
|||
Monster Candy |
-30 |
+5 |
+2 |
200 |
|||
Elixir |
-100 |
+2 |
500 |
||||
Sea Angel |
-200 |
-5 |
-2 |
800 |
|||
Soda Lozenge |
+5 |
+20 |
600 |
||||
Worm Fungus |
-5 |
-20 |
600 |
||||
Roll Cake |
+20 |
+5 |
500 |
||||
Shock Rock |
-20 |
-5 |
500 |
||||
Fatty Meat |
+50 |
+10 |
200 |
||||
Blade Weed |
+100 |
-20 |
400 |
||||
Rosemoon |
+5 |
+10 |
2000 |
Passive effect¶
Passive effect items are items that passively reduce the stress or fatigue of your current monster.
Depending on the particular item, they either take effect at the start or each month or when resting. Many only take effect during specific seasons.
They are obtained by winning specific tournaments.
Name |
Season |
Trigger |
Stress dec. |
Fatigue dec. |
Tournament |
|---|---|---|---|---|---|
Sculpture |
All |
Monthly |
??? |
Artemis Cup (D 9/1) |
|
Gemini’s Pot |
All |
Monthly |
??? |
Gemini Cup (D 6/1) |
|
Weather Doll |
Spring |
Monthly |
??? |
Rainbow Cup (D 8/3) |
|
Ice Cube |
Summer |
Monthly |
??? |
Platinum Memorial (B 9/1) |
|
Cricket Chime |
Autumn |
Monthly |
??? |
Cricket Cup (C 9/1) |
|
Fire Stone |
Winter |
Monthly |
??? |
Treasure Cup (A 2/3) |
|
Music Box |
All |
Rest |
??? |
??? |
Master Cup (S 10/4) |
Stat-increasing¶
Stat-increasing items increase a particular stat of your monster by 2 when used.
Name |
Stat |
Effect |
Shape |
Trust |
|---|---|---|---|---|
Pow. Fruit |
Power |
+2 |
-1 |
+2 |
Int. Fruit |
Intelligence |
+2 |
-1 |
+2 |
Skil. Fruit |
Skill |
+2 |
-1 |
+2 |
Spd. Fruit |
Speed |
+2 |
-1 |
+2 |
Def. Fruit |
Defense |
+2 |
-1 |
+2 |
Lif. Fruit |
Life |
+2 |
-1 |
+2 |
Temporary boosts¶
Temporary boost items temporarily increase your monsters stat in battle or stat increase through training for 1 week. Using them comes at the cost of decreasing your monster’s lifespan.
Battle stats¶
Name |
Stats |
Effect |
Lifespan |
Discipline |
Trust |
|---|---|---|---|---|---|
Soybean Flour |
Power & Intelligence |
??? |
-30 |
-15 |
-15 |
Dragon Scale |
Defense & Life |
??? |
-25 |
-10 |
-10 |
Hot Lozenge |
Skill & Speed |
??? |
-25 |
-10 |
-10 |
Training¶
Name |
Stats |
Effect |
Lifespan |
Discipline |
Trust |
|---|---|---|---|---|---|
Spook Bug |
Power & Intelligence |
??? |
-30 |
-15 |
-15 |
Red Mango |
Defense & Life |
??? |
-25 |
-10 |
-10 |
Bell Flower |
Skill & Speed |
??? |
-25 |
-10 |
-10 |
Lifespan-increasing¶
Lifespan-increasing items are rare items that can be used to increase your monster’s lifespan.
Name |
Lifespan |
Trust |
|---|---|---|
Silver Peach |
+250 |
+10 |
Gold Peach |
+500 |
+20 |
Combination items¶
Combination items are items that can be used when combining two monsters in order to change the species of the resulting monster.
They are obtained when unlocking the ability to create a new monster species.
Name |
Species |
|---|---|
King’s Proof |
Xenon |
Dragon Fang |
Dragon |
Twin Edge |
Durahan |
Fire Feather |
Pheonix |
Cursed Mask |
Joker |
Ancient Weapon |
Hengar |
Gali Mask |
Gali |
Knight’s Lance |
Centaur |
Naga Scale |
Naga |
Black Slate |
Monol |
Pupa |
Beaclon |
Valuable items¶
Valuable items are items that can be sold at the market for a lot of gold. Typically they are obtained as tournament prizes or on errantry.
Name |
Sell price |
|---|---|
Silver Nugget |
5000 |
Gold Nugget |
10000 |
Platinum |
30000 |