.. _items: Items ===== There are several different types of items that you can get in-game. Items fall into the following categories: * :ref:`Condition-changing ` - Increase or decrease things such as stress, fatigue, discipline, etc. * :ref:`Passive effect ` - Passively decrease stress and/or fatigue * :ref:`Stat-increasing ` - Permanently increase particular stats * :ref:`Temporary boosts ` - Temporarily increase battle stats or training effect, but reduce lifespan * :ref:`Lifespan-increasing ` - Increase lifespan * :ref:`Combination ` - Use when combining to change the resulting species * :ref:`Valuable ` - Can be sold for a lot of gold You can have up to 50 items in your inventory if you have the largest house size. .. _item_preferences: Preferences ----------- The effects of items will vary slightly based on your monster's preferences. They may increase or decrease values a bit more than usual, and they might also impact other conditions the items does not usually impact. For example, a monster that dislikes Elixir may result in :code:`-4` discipline, :code:`+3` wit, and :code:`-3` trust in addition to the item's normal :code:`-100` stress and :code:`+2` shape. Each monster has a liked item and disliked item, however these are not the only items that the monster has preferences for or against. .. _condition_changing_items: Condition-changing ------------------ Condition-changing items are items that can be used in order to change your monster's :ref:`stress `, :ref:`fatigue `, discipline, shape, wit, or fame. .. csv-table:: :header: Name, Stress, Fatigue, Discipline, Shape, Wit, Fame, Cost Banana Ring, , -30, +5, +2, , , 200 Medicinal Herb, , -100, +2, -2, , , 500 Honey Shroom, , -300, -5, +2, , , 1000 Monster Candy, -30, , +5, +2, , , 200 Elixir, -100, , , +2, , , 500 Sea Angel, -200, , -5, -2, , , 800 Soda Lozenge, , , , +5, +20, , 600 Worm Fungus, , , , -5, -20, , 600 Roll Cake, , , +20, +5, , , 500 Shock Rock, , , -20, -5, , , 500 Fatty Meat, , +50, , +10, , , 200 Blade Weed, +100, , , -20, , , 400 Rosemoon, , , +5, , , +10, 2000 Passive effect -------------- Passive effect items are items that passively reduce the stress or fatigue of your current monster. Depending on the particular item, they either take effect at the start or each month or when resting. Many only take effect during specific seasons. They are obtained by winning specific tournaments. .. csv-table:: :header: Name, Season, Trigger, Stress dec., Fatigue dec., Tournament Sculpture, All, Monthly, , ???, Artemis Cup (D 9/1) Gemini's Pot, All, Monthly, ???, , Gemini Cup (D 6/1) Weather Doll, Spring, Monthly, , ???, Rainbow Cup (D 8/3) Ice Cube, Summer, Monthly, ???, , Platinum Memorial (B 9/1) Cricket Chime, Autumn, Monthly, ???, , Cricket Cup (C 9/1) Fire Stone, Winter, Monthly, , ???, Treasure Cup (A 2/3) Music Box, All, Rest, ???, ???, Master Cup (S 10/4) .. _stat_increasing_items: Stat-increasing --------------- Stat-increasing items increase a particular stat of your monster by :code:`2` when used. .. csv-table:: :header: Name, Stat, Effect, Shape, Trust Pow. Fruit, Power, +2, -1, +2 Int. Fruit, Intelligence, +2, -1, +2 Skil. Fruit, Skill, +2, -1, +2 Spd. Fruit, Speed, +2, -1, +2 Def. Fruit, Defense, +2, -1, +2 Lif. Fruit, Life, +2, -1, +2 .. _temporary_boosts: Temporary boosts ---------------- Temporary boost items temporarily increase your monsters stat in battle or stat increase through training for 1 week. Using them comes at the cost of decreasing your monster's lifespan. Battle stats ^^^^^^^^^^^^ .. csv-table:: :header: Name, Stats, Effect, Lifespan, Discipline, Trust Soybean Flour, Power & Intelligence, ???, -30, -15, -15 Dragon Scale, Defense & Life, ???, -25, -10, -10 Hot Lozenge, Skill & Speed, ???, -25, -10, -10 Training ^^^^^^^^ .. csv-table:: :header: Name, Stats, Effect, Lifespan, Discipline, Trust Spook Bug, Power & Intelligence, ???, -30, -15, -15 Red Mango, Defense & Life, ???, -25, -10, -10 Bell Flower, Skill & Speed, ???, -25, -10, -10 .. _lifespan_increasing_items: Lifespan-increasing ------------------- Lifespan-increasing items are rare items that can be used to increase your monster's :ref:`lifespan `. .. csv-table:: :header: Name, Lifespan, Trust Silver Peach, +250, +10 Gold Peach, +500, +20 .. _combination_items: Combination items ----------------- Combination items are items that can be used when combining two monsters in order to change the species of the resulting monster. They are obtained when unlocking the ability to create a new monster species. .. csv-table:: :header: Name, Species King's Proof, Xenon Dragon Fang, Dragon Twin Edge, Durahan Fire Feather, Pheonix Cursed Mask, Joker Ancient Weapon, Hengar Gali Mask, Gali Knight's Lance, Centaur Naga Scale, Naga Black Slate, Monol Pupa, Beaclon .. _valuable_items: Valuable items -------------- Valuable items are items that can be sold at the market for a lot of gold. Typically they are obtained as tournament prizes or on errantry. .. csv-table:: :header: Name, Sell price Silver Nugget, 5000 Gold Nugget, 10000 Platinum, 30000