.. _stress: .. _fatigue: Stress & fatigue ================ Each monster has stress and fatigue score that impact various things such as their :ref:`lifespan `. .. note:: This page is under construction Things that change them ----------------------- There are several different types of things that can increase or decrease a monster's stress or fatigue. Both stress and fatigue are limited to the range :code:`0` to :code:`999`. If an increase would cause one to go above :code:`999`, then it only increases to :code:`999`. If a decrease would cause one to go below :code:`0`, then it only decreases to :code:`0`. Resting ^^^^^^^ Resting decreases your current monster's stress and fatigue. TODO End of a month ^^^^^^^^^^^^^^ TODO Tournaments ^^^^^^^^^^^ Participating in a tournament decreases that monster's stress but increases their fatigue. Items ^^^^^ There are several :ref:`items ` that impact stress and fatigue. These are broken down into three categories: * Consumable items * Passive items * Monthly food Consumable """""""""" .. csv-table:: :header: Name, Stress impact, Price Monster Candy, -30, 100 G Elixir, -100, 250 G Sea Angel, -200, 400 G Blade Weed, +100, 200 G .. csv-table:: :header: Name, Fatigue impact, Price Banana Ring, -30, 100 G Medicinal Herb, -100, 250 G Honey Shroom, -300, 500 G Fatty Meat, +50, 100 G Passive """"""" :ref:`Passive effect items ` reduce your monster's stress and/or fatigue. Depending on the particular item, they either take effect at the start or each month or when resting. Many only take effect during specific seasons. .. csv-table:: :header: Name, Season, Trigger, Stress decrease, Fatigue decrease Sculpture, All, Monthly, , ??? Gemini's Pot, All, Monthly, ???, Weather Doll, Spring, Monthly, , ??? Ice Cube, Summer, Monthly, ???, Cricket Chime, Autumn, Monthly, ???, Fire Stone, Winter, Monthly, , ??? Music Box, All, Rest, ???, ??? Monthly food """""""""""" Each monthly food has an impact on your monster's stress, which varies based on the breed of monster. .. csv-table:: Stress changes :header: Breed, Potato, Pasta, Turnip, Fish, Milk, Cup Jelly\*, Meat\*\*, Tablet, Tofu, Nothing Abyss, +30, 0, -10, -5, -60, -20, +30, -40, -30, +100 Dulahan, +30, 0, +30, -5, -20, -10, -30, -60, -40, +100 Hengar, +30, +30, -5, 0, -20, -30, -10, -60, -40, +100 Tiger, -10, 0, -20, -5, -30, +30, -60, -40, +30, +100 **\*** Despite Cup Jelly's description saying it "promotes Fatigue relief", consuming it does not decrease fatigue. **\*\*** Despite Meat's description saying it "relieves Stress when consumed", consuming it can cause the monster's stress to either decrease or increase depending on the monster's breed. Impacts ------- Lifespan ^^^^^^^^ Having a high stress and or fatigue will cause your monster to lose more lifespan each in-game week. For more details see :ref:`weekly lifespan decrease `.